Morning Overview on MSN
NVIDIA shows neural texture compression can cut VRAM use in games
NVIDIA researchers have proposed a neural compression method for material textures that enables random-access lookups and real-time decompression on GPUs, directly targeting the growing strain that ...
Meta and game engine creator Unity announced they’re extending multi‑year platform support and an enterprise agreement that aims to deepen the companies’ VR partnership. The companies’ collaboration ...
Facebook parent Meta Platforms and Unity Software are expanding their long-running partnership where Unity's game-development tools will continue to support Meta's virtual reality headsets. The two ...
The Unity game development platform was first released in 2005, long after the PlayStation had ceased to be a relevant part ...
RT, introduces a major change in how Duke Nukem 3D graphics are rendered. The open-source code adds a new ray-tracing ...
Most rhythm games have a community creating custom charts, and Trombone Champ is no exception. What is exceptional, however, ...
Epic's Unreal Engine 4 offers "fully dynamic lighting features, cutting down on development time and ensuring less iteration on creative ideas. With significant new visual features, Unreal Engine 4 ...
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