The NpcManager component is the heart of the Player2 Unity SDK, allowing you to create AI‑driven NPCs that can chat and perform actions in your game world. To start integrating the player2-sdk into ...
This repository is to display the GOAP system and how it can be achieved in Unity 6 using C#. GOAP stands for Goal Orientated Action Planning and is an artificial intelligence system for autonomous ...
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RPGs Fable "nicked" The Office's mockumentary-style interviews: "A lot of people assume we just did that for those trailers" RPGs Xbox Game Studios boss has played a "bunch" of the Fable reboot, and ...
Not long ago, AI agents were harmless. They wrote snippets of code. They answered questions. They helped individuals move a little faster. Then organizations got ambitious. Instead of personal ...