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This is the Unity project for the SHSO remake, you can use it to connect to your own self-hosted instance but not the public server for security reasons. You will also need to copy the AssetBundles ...
For technical details, see blog post: UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ For advanced tips, see blog post: Extends UnityWebRequest via async decorator pattern — ...
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