Gravity used to be the most down-to-earth of ideas, the thing that kept apples falling and planets in line. Now a growing ...
This series of Playable Futures articles considers how the design, technology, people, and theory of video games are informing and influencing the wider world. For this series' final entry, we're ...
Forever ensnared in a love-fued between 1800s literature and modern gaming, Eman Fatima tries her best to appease both her hobbies by tapping away at her keyboard and writing about her favorite games ...