Valve have released the Unity based renderer for its superb VR experience collection The Lab in an effort to encourage adoption of what it sees as optimal rendering techniques for VR experiences.
Managing assets well in Unity can make or break your game development speed. From smart folder structures to cloud-based collaboration, the right workflow keeps teams aligned and creative. Unity’s ...
The latest release of Unity, version 2017.1 now officially supports NVIDIA’s VRWorks rendering tech. VRWorks contains a number of rendering features unique to the company’s GPUs which are designed to ...
Corbin is a tech journalist and developer who worked at Android Police from 2016 until 2021. Check out his other work at corbin.io. But what does Vulkan mean for Android? It performs better than the ...
Artificial intelligence is no longer a sidekick in computer graphics — it’s becoming the main driver of how games and 3D worlds are rendered. From neural texture compression to real-time neural ...
After recently unveiling their new Simultaneous Multi-projection technology, NVIDIA has proceeded with including the new rendering technology into its latest series of ‘Pascal’ graphics cards which ...