Unity has ditched a controversial fee it was charging game developers. The game engine maker says it’s focusing on its seat-based subscription fee (i.e. an annual payment for each person using the ...
The popular game engine Unity announced an extremely controversial change earlier this week to its payment structure that universally has game developers fuming and horrified. “It’s just a betrayal,” ...
Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user,” the ...
Ramen, developer of the best-in-class multi-agent AI assistant for Unreal Engine, Aura, announced that it has acquired Coplay, developers of the premium AI tool of the same name for Unity game ...
Install-based fees and vague guidelines abound. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. UPDATE (Oct. 9, 2023): After battering the firm's ...
Mobile game developers and publishers, with hundreds of games and millions of installs, are protesting Unity’s new controversial install-based pricing model by turning off ad monetization services for ...
Late on Sunday night, when all good apology tweets are made, Unity posted that it apologizes “for the confusion and angst” regarding its new policy that will charge developers a per-install fee for ...
This morning, Unity released a blog post informing users of an important update coming to its engine: Runtime Fees. These fees will be charged to developers whose games cross a specific revenue and ...
In protest, 19 companies have disabled Unity’s ad monetization in their games. In protest, 19 companies have disabled Unity’s ad monetization in their games. is a reporter who covers the business, ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results