MUNICH--(BUSINESS WIRE)--The Khronosâ„¢ Group, an open consortium of leading hardware and software companies, announces the immediate availability of the OpenGL ® SC 2.0 specification for bringing ...
Mesh shaders are one of the more interesting recent developments in computer graphics technology, despite that many users are very likely not heard of them, or only heard the name. In essence, mesh ...
Programmable shaders in OpenGL ES 2.0 set to usher in a huge increase in realistic content for the very small screen. ATI Technologies reckons that its new OpenGL ES 2.0 standard will revolutionise ...
The Khronos Group, the industry consortium behind the OpenGL graphics standard, has released the latest version of its API. OpenGL 4.1 is designed to add cutting-edge functionality in terms of ...
Silicon Graphics Inc. and the OpenGL Architecture Review Board on Tuesday announced the latest version of the OpenGL specification, which now includes core support for OpenGL Shading Language and ...
Mesh shaders are one of the more interesting recent developments in computer graphics technology, despite that many users are very likely not heard of them, or only heard the name. In essence, mesh ...
Today's software is woefully lacking in its ability to harness the capabilities of modern graphics hardware. Unfortunately, the emergence of programmable shaders in the latest generation of graphic ...
Square Enix has revealed its new game engine, Luminous, built for PC, PS3, Xbox 360, and next-gen consoles. The firm has said since it supports programmable shaders, games for Wii U and Vita will be a ...