Polygon modelling, sometimes called box modelling and 3D sculpting, are two different techniques used to create models, each serving unique purposes and suited to different stages of the 3D design ...
As discussed in previous issues, a polygon model consists of vertices, edges, and faces, but there’s more. Hidden within the model are UVs and Vertex Colour Data, which we will discuss in future ...
Microsoft debuted Muse, a generative AI model that can be trained to output video game visuals and predict controller inputs. The company describes the technology as the future of gameplay ideation, ...