Easily. It's a pointless gimmick that adds nothing because not enough people have PhysX cards for developers to care - support is tepid at best, and will never have fundamental game implications ...
So I have a PhysX PPU (PCIe x1) card which I use with my GTX 280 video card in a motherboard with an Intel P45 chipset.<BR><BR>Works pretty well, though I hear that an NVIDIA 9600 class or higher GPU ...
Two years ago, Nvidia bought Ageia and established itself as the leader on the field of gaming physics technology. Unfortunately, while the future of gaming was never questioned, the adoption of PhysX ...
A few days ago, it came to light that Nvidia has dropped support for 32-bit CUDA applications with its latest RTX 50-series (Blackwell) GPUs. Support for PhysX has gradually faded over the years.
Anandtech has a review - benchmarks included - of a preview Ageia PhysX card from Asus. The PhysX cards should be on the market soon; the cards were scheduled to be released on May 9th, but some ...
Remember PhysX, the GPU-accelerated technology that let games realistically simulate destructible cloth, shattering glass, moving liquids, smoke, fog, and other particle effects? It only ever got ...
Fans of PhysX on 32-bit CUDA are not ready to let go of the capability for the RTX 5090 GPU. Gamers have become inventive by rigging the already expensive graphics card with additional, compatible ...
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