The phenomenon of vection, defined as the illusory perception of self-motion induced by sensory stimuli, occupies a pivotal position in the study of virtual environments. It is increasingly evident ...
Motion perception, particularly in three dimensions, is a fundamental aspect of human visual processing that enables the interpretation of dynamic environments. The brain combines multiple sensory ...
To what extent has Earth’s gravity shaped our cognitive and brain functions? Utilizing spaceflight and a ground-based analog, a new study shows that the human brain relies on bodily gravitational ...
The tiny visual systems of flying insects have inspired researchers of the Hong Kong Polytechnic University (PolyU) to develop optoelectronic graded neurons for perceiving dynamic motion, enriching ...
Research reveals that people’s perception of motion can be radically manipulated in passive virtual reality environments without making them feel unwell. Researchers from the University of Glasgow led ...
Experimental design (a) and results for the space experiment (b) and the ground-based control experiments (c & d). BMIE: the normalized BM inversion effect; BMUpr & BMInv: task performances for the ...