Ubisoft has unveiled Neo NPCs, its first player-facing generative AI powered characters, at Game Developers Conference. The prototype allows players to interact with NPCs with distinct personalities ...
Ubisoft has shown three behind-the-scenes demos at GDC this week on the potential of AI when it comes to building NPCs. Dubbed NEO NPCs, Ubisoft's efforts involves combining AI responses with ...
Bloom, a non-player character with a face like a potato and a black beanie pulled tight around his ears, wants to know about my strategy and how I fare in combat. “I follow a map and I punch hard,” I ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results