In general, Meta frames many of its recent moves as a pivot away from first-party development of VR experiences to a focus on a third-party developer ecosystem, with stats like “86% of the effective ...
In Meta's continuing shift away from a Meta Quest VR focus, Worlds is to become a mobile-first platform rather than a VR one.
Commentary: Meta's pushing its metaverse platform almost entirely to phones. It's the latest sign of a massive shift in the company's focus.
Just weeks after it went public, Virtuix has joined the Made for Meta program to dramatically increase its addressable audience to include Meta Quest users.