In my earlier Galactic Civilizations IV Review in Progress article, I went over my first impressions of the game, noting a concern that certain elements were making the game feel like a mediocre ...
Stardock CEO Brad Wardell started working on the first Galactic Civilizations game in 1993 as the company's first software product for the now defunct OS/2 operating system. Since then the 4x strategy ...
Galactic Civilizations IV: Supernova focuses heavily on replayability. Players can choose several different galaxy setup options, a different opponent to play against and now with the AI generated ...