As computers get better at chess, their games look more human. Their moves seem more connected to known strategic plans, and when they aren’t, the logic can still often be discerned by experts. But ...
Computer chess engines surpassed the world’s best human players in the 1990s. They can calculate millions of moves per second, allowing them to quickly make the best decision on the board. So why ...
D Gukesh's unique approach to chess training, by largely avoiding engines, raises interesting questions about how chess engines can continue to challenge us Today, chess engines are an essential part ...
Rybka, the best chess-playing computer program in the world and the winner of the last four World Computer Chess Championships (WCCC), has been disqualified and banned for the plagiarizing of two ...
Chess is an antique, about 1,500 years old, according to most historians. As a result, its evolution seems essentially complete, a hoary game now largely trudging along. That’s not to say that there ...