Microsoft has announced the Shader Model 6.10 preview, integrating matrix math into DirectX to enable neural rendering on all compliant GPUs. This standardization removes the need for GPU-specific ...
The UE5 implementation is reportedly 'in progress' and could help developers reduce shader stutter and long load times in ...
VRChat creators are debating the limitations of custom shaders like Poiyomi on Quest, with some noting workarounds for world shaders despite official restrictions on avatars. Community discussions ...