The game was released for the PS4 and Switch last year. The Caligula Effect 2 is coming to the PC via Steam and the Epic Games Store on June 23. If you’re looking for a stylish turn-based anime-style ...
Dengeki Online hosted a live stream today where it showcased the first hour of gameplay from The Caligula Effect: Overdose. The Caligula Effect: Overdose is due out for PlayStation 4 on May 17 in ...
In a character trailer released this week, publisher NIS America has revealed the Western release dates of the PlayStation 5 port of The Caligula Effect: Overdose, an RPG by Japanese developer FuRyu.
The Caligula Effect: Overdose Interview -- Director on Psychology, Comparison with Persona, and More
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old ...
All save points are fast travel points, letting you head back to the X Express or another save point in that area. The crystal shards you can shatter for items will regenerate. They also tend to have ...
The Caligula Effect: Overdose is coming to PlayStation 4, Switch, and PC via Steam in North America and Europe in early 2019, publisher NIS America announced at Anime Expo 2018. A $64.99 limited ...
The Caligula Effect 2 PS5 Review – The RPG scene has been saturated with titles for a long time. This makes it hard for developers to push their games to the front of the line. Some benefit from an ...
To celebrate the announcement, the publisher has also released a brand-new trailer of the game. To accompany the game coming to western audiences, NIS America is also doing a Limited Edition run, ...
Kirstin is a long-time fan of Nintendo, anime, manga and trading card games. Although her tastes in video games spread far and wide an early interest in Nintendo has lead to a life-long love of seeing ...
Early on into my playthrough of The Caligula Effect: Overdose—the new PS4 remake of the Atlus published Vita game released in 2017— I approached a character to strike up a conversation. The character ...
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